trueSpace Plugins

Toon
Cacophony
u|v cow
Shady
F Creator
I/O utilities
TreeDO
sunShine
etc & Shell
redShift
IntrudeR
Elements

Other

Projection
Time FX

Shady

Shady is a set of trueSpace shaders designed to bring new surface styles. The shaders were made with much care for details, bringing support for animation, seamless transitions and high-speed rendering.

The total of 16 shaders offers wide variety of ways to realize the views on real and imaginary worlds. All shaders have a lot of options among wich you can freely choose to satisfy the artictic needs. A lot of parameters also guarantee the uniqnes of your creation.

shader preview

Quantize normal -displacement

For layered look.

shader preview Vertices - transparency and color

Show only area around vertices and hide all other parts of object or, as shown in sample, the other vay round.

shader preview Wireframe - transparency color

Render wireframe. Simmilarly as in Vertices, the opacity can be inverted.

shader preview Sine Waves - displacement

Composition of up to four simultaneous sine waves. Seamless displacement waves use UV coordinates and can be animated.

shader preview Blink - transparency

Animated simple opacity. The opacity changes periodically with shape of sine, square, saw, inverse saw or perlin noise.

shader preview Angle Graduation - color

Change color based on angle which can be choosen among: surface normal, surface geometric normal, user specified vector and eye direction.

shader preview Distance Graduation - color

Change color based on distance from specified point, line or plane in 3D space.

shader preview Perlin Color - color

Color based on perlin noise/turbulence function. Each perlin shader (4) offer wide variety of possible effects. The preview ball shows just one of them.

shader preview Perlin Transparency - transparency

Transparency based on perlin noise/turbulence function.

shader preview Perlin Reflectance - reflectance

Reflectance based on perlin noise/turbulence function.

shader preview Perlin Displacement - displacement

Displacement based on perlin noise/turbulence function. The preview shows how erosion look can be obtained.

shader preview Cellular Color - color

Color based on cellular texture basis function. Each cellular shader (4) offer wide variety of possible effects. The preview ball shows just one of them.

shader preview Cellular Transparency - transparency

Transparency based on cellular texture basis function.

shader preview Cellular Reflectance - reflectance

Reflectance based on cellular texture basis function.

shader preview Cellular Displacement - displacement

Displacement based on cellular texture basis function.

shader preview Re-Facet - displacement

Changes the way tS make surface smooth (autofacet).

Download Shady, full version 1.2.0, 1.3Mb
Download patch from version 1.1.2 (also in fxPack) to 1.2.0. Close tS, extract shadypatch.exe to folder containing shady shader and then run it. After patching is complete you can delete shadypatch.exe. Please contact me in case of any problems.
Download libraries for Shady prepared by Milos Radosavljevic.